Key takeaways

  • The 12 August hotfix raised damage and made Propulsors far cheaper on fuel.
  • The 14 August hotfix halved the dead time on Surging Strike and Fusion Repeater.
  • Power Barrier was letting frontal damage through — that is now fixed.
  • Blizzard has published no hero statistics, so nothing here is a claim about her win rate.

If you tried D.Mon on launch day and put her down, you were holding a different hero from the one in the game now. Blizzard hotfixed Overwatch's new tank twice in the first four days of Season 4 — on 12 August and again on 14 August — and the two passes did completely different jobs.

The 12 August pass raised her numbers. The 14 August pass cut her delays. Only one of those changes what you can get away with in a fight.

What the two hotfixes actually changed#

12 August. Plasma Saber damage went from 60 to 65. Fusion Repeater damage went from 15 to 16, and its cooldown from 6 seconds to 4. Propulsors got the biggest single adjustment: fuel drain rate dropped from 40 to 25, and fuel regeneration rose from 15 to 22.5.

14 August. Surging Strike cast time went from 0.15 seconds to 0.05, and its recovery from 0.25 to 0.15. Fusion Repeater cast time went from 0.3 to 0.2, and its recovery from 0.5 to 0.2. In the same pass Blizzard fixed an issue where D.Mon could be damaged from the front while Power Barrier was deployed, and adjusted the height of the mech's head hitbox to sit more flush with the model.

Three bug fixes shipped alongside them: Fusion Repeater hits that could fail to register, Limit Break not correctly granting overhealth for targets hit, and Toggle Propulsors not working on console.

The cast times are the change that matters#

This part is analysis rather than patch notes, so treat it as a reading of the numbers rather than a measurement.

Cast time and recovery are the windows where you have committed to an ability and cannot do anything else. Add them up. Surging Strike went from 0.4 seconds of committed time to 0.2. Fusion Repeater went from 0.8 to 0.4. Both were halved.

That matters more than five points of saber damage because of what D.Mon's kit asks you to do. Power Barrier is a held frontal shield; Surging Strike is the strike you get while it is deployed, pushing enemies back. The whole design points at going forward behind the barrier and hitting something at the end of it. A 0.4-second commitment on the strike is long enough for a competent opponent to walk out of the arc or for a support to peel. At 0.2 seconds, the window between "I am closing" and "I have hit you" is short enough that the answer has to be pre-emptive rather than reactive.

The same logic applies to Fusion Repeater. Halving the time it takes to bring up and put away means switching to it mid-engagement is a real option instead of a choice you regret.

The fuel change is what altered your positioning#

Propulsors burning 25 fuel per second instead of 40 is close to a 40% cut in what a surge costs, and regeneration climbing from 15 to 22.5 refills that faster on top. In practice the resource stopped being the thing that decides whether you commit.

Read that alongside the barrier fix. If Power Barrier was letting frontal damage through, then every aggressive Propulsors surge you made in the first day was being paid for twice — fuel on the way in, and chip damage the shield was supposed to be eating. That fix and the fuel change land in the same direction: they make going forward cheaper.

What Blizzard has not published#

No hero statistics. No pick rate, no win rate, no internal target Blizzard was tuning toward — the notes give values, not reasoning. Anyone telling you D.Mon is now the best tank in the game is not reading that from Blizzard, because Blizzard has not said it.

D.Mon is listed as a Tank with the Stalwart sub-role, and arrived with Season 4: Heroes of Busan on 11 August, alongside reworked Busan, Paraíso and Eichenwalde, a rebuilt Battle Pass, and a new Emerald rank between Platinum and Diamond. The season's Team Drives competitive feature is dated 4 September, which has not happened yet at the time of writing.

What to do with this#

If your read on D.Mon formed between 11 and 14 August, it is out of date. The specific habit worth rebuilding is the lunge: Propulsors forward with Power Barrier up, into Surging Strike. It costs less fuel than it did, it lands in half the time, and the barrier now does what it says while you are doing it.

The saber hitting for 65 instead of 60 is the least interesting thing that happened to her this month.

Sources

Topics

  • patch analysis
  • heroes
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